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chinese vs japanese

  • Date: 2026-03-25
  • Map: Dry Arabia
  • Account: Maturin the Turtle
  • Opponent: 西八里耶
  • My Civ: chinese
  • Opponent Civ: japanese
  • Result: win
  • Game Duration: 40:59 minutes

Opening Strategy

Skip ps for aggression to deny FC

Opponent Strategy

Spear opener into feudal units. He also had 2TC in castle.

What Went Well

Long game. I am not sure if he was actually fast castling, but forcing him into units is good. Good harassments of vills through the game. I started farm transition at about 16 minutes. I think it was a correct call. I also had 3 relics. 2TC from opponent is usually good indicator I can actually go farms rather safely. Good fights, good imp and push. Good walling and defense in the late game I correctly sent 12 archers to die to him to free pop

What Went Wrong

I lost more vills than I should have. Also, I could have secured myself a bit better before imp. We had a castle fight that went well for me, but I feel vs a better player it would suck, maybe

What Should Be Done In The Future

-

Key Moments

  • [HH:MM:SS]

Replay

  • Reviewed: No
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  • AOE4World Match URL: View Match