chinese vs japanese
- Date: 2026-03-25
- Map: Dry Arabia
- Account: Maturin the Turtle
- Opponent: 西八里耶
- My Civ: chinese
- Opponent Civ: japanese
- Result: win
- Game Duration: 40:59 minutes
Opening Strategy
Skip ps for aggression to deny FC
Opponent Strategy
Spear opener into feudal units. He also had 2TC in castle.
What Went Well
Long game. I am not sure if he was actually fast castling, but forcing him into units is good. Good harassments of vills through the game. I started farm transition at about 16 minutes. I think it was a correct call. I also had 3 relics. 2TC from opponent is usually good indicator I can actually go farms rather safely. Good fights, good imp and push. Good walling and defense in the late game I correctly sent 12 archers to die to him to free pop
What Went Wrong
I lost more vills than I should have. Also, I could have secured myself a bit better before imp. We had a castle fight that went well for me, but I feel vs a better player it would suck, maybe
What Should Be Done In The Future
-
Key Moments
- [HH:MM:SS]
Replay
- Reviewed: No
- Youtube Video:
- AOE4World Match URL: View Match