1 |
Teardrop Shields |
Blacksmith |
Cataphract: +1 armor; Limitanei: +15% movement speed; Varangian Guard: +15% attack speed |
100 Food, 250 Gold |
Castle Age |
60s |
2 |
Expilatores |
Stable / Imperial Hippodrome |
Horseman: +2 damage vs Workers; Killing Workers grants +20 Gold |
30 Wood, 50 Gold |
Feudal Age |
20s |
3 |
Numeri |
Stable / Imperial Hippodrome |
Enemies hit by Cataphract Trample take +15% more damage for 12 seconds |
150 Food, 350 Gold |
Imperial Age |
60s |
4 |
Trapezites |
Stable / Imperial Hippodrome |
Scouts grant nearby units +25% torch damage within a 4-tile radius |
30 Wood, 50 Gold |
Feudal Age |
20s |
5 |
Greek Fire Projectiles |
Siege Workshop |
Counterweight Trebuchets deal +30% damage and cause Greek Fire area-of-effect damage |
100 Food, 250 Gold |
Imperial Age |
60s |
6 |
Border Settlements |
House |
Houses gain +7 Line of Sight and build 500% faster |
40 Wood, 80 Gold |
Feudal Age |
20s |
7 |
Ferocious Speed |
Barracks |
Varangian Guard gain +30% movement speed while Berserking |
100 Food, 250 Gold |
Imperial Age |
60s |
8 |
Heavy Dromon |
Dock |
Dromons leave a burning area-of-effect; “Man the Sails” cooldown reduced to 20 seconds |
200 Wood, 200 Gold |
Imperial Age |
60s |
9 |
Liquid Explosives |
Dock |
Incendiary Ships deal full damage to all enemies in explosion radius |
150 Wood, 150 Gold |
Castle Age |
60s |
10 |
Veteran Contract |
Mercenary House / Golden Horn Tower |
Upgrades Mercenaries to Veteran Mercenaries and unlocks new Mercenaries |
50 Food, 125 Gold |
Castle Age |
30s |
11 |
Elite Contract |
Mercenary House / Golden Horn Tower |
Upgrades Veteran Mercenaries to Elite; unlocks third-tier Mercenary units |
300 Food, 700 Gold |
Imperial Age |
60s |